The /exeg/arbage Archive banner

Game Server Information

must've been herobrine


Garry's Mod

YOU MUST HAVE A LEGITIMATE STEAM COPY OF GARRY'S MOD IN ORDER TO CONNECT!

Game version: latest Steam release

Workshop collection can be found here. Subscribe and let it all install.

To connect, open up the console in Gmod and type: connect exegarbage.lol:27016


Minecraft - Modded

Webview map of the current world can be found here

IP address: exegarbage.lol:25565

Server version: 1.19.2

Server modpack can be downloaded from here (Install Forge and then extract the mods into your .minecraft/mods folder)

Forge version: 43.3.6 - 43.3.9

Java version: 17(.0.10)

Online mode (chat reports, user verification): NO

The striked text below is irrelevant (for now). Feel free to ignore it.

The server uses a plugin-based login system so cracked users can still play without having to worry about someone else spoofing their PlayerID. Use the commands below to get yourself registered/logged in (NOTE: if you don't register/login, you will not be able to move around in-game!):

/register <password>
/login <password>

Do not use any password you would use anywhere else! Use a burner password!

Info on the skin changer mod and its commands can be found here. In case you just want a quick skin change:

  1. get my attention somehow
  2. send me a transparent PNG of the skin (catbox, Skindex link, etc.)
  3. it'll get uploaded to the server (check [here] for a listing of what skins are on the server)
  4. /skin set web classic "https://exegarbage.lol/mc/[skin].png"

Sonic Robo Blast 2

IP address: exegarbage.lol:5029

Game version: 2.2.14

Server addon pack can be found here. Extract into "addons".


SRB2Kart - Neptune Fork

srb2k-neptune is a fork of a fork of SRB2Kart, maintained by a group on /vm/ [citation needed].

IP address: exegarbage.lol:5029

Addon pack can be found [here]. Extract into "addons".

>how do i get the game

WINDOWS (instructions plagarized from kartinvidya):
  1. Download SRB2Kart v1.6 from the official GitHub repository and install somewhere you can easily find it.
  2. Download either the 32-bit or the 64-bit version of SRB2K-Neptune.
  3. Extract into SRB2Kart's directory. When prompted, REPLACE EXISTING FILES.
  4. Run srb2kart-neptune.exe
  5. ???
  6. PROFIT!

LINUX:

The following instructions assume you have moderate familiarity with Linux.

Prerequisites (package names can differ between distros; please refer to your chosen distro's repository for correct package names):
  • make
  • git
  • gcc
  • libsdl2-mixer-dev
  • libpng-dev
  • libcurl4-openssl-dev
  • libgme-dev
  • libopenmpt-dev
  • libminiupnpc-dev
  • libbacktrace-dev (this one is optional; however omitting it requires a flag to be set later)
  1. Get the source code for SRB2K-Neptune by either running git clone https://github.com/NepDisk/srb2k-neptune.git neptune-src or downloading the source code ZIP and extracting it to its own directory.
  2. cd <source-directroy>/src
  3. make (if you weren't able to get libbacktrace, the command you want is make NOLIBBACKTRACE=1) --- the binary will build to <source-dir>/bin/Linux64/Release (if on 32-bit, omit the 64 in the file path)
  4. Download the Linux Asset Pack from SRB2Kart's official GitHub
  5. Extract it into the directory that the game compiled into (e.g. <source-dir>/bin/Linux64/Release for 64-bit systems)
  6. Download the Windows build for SRB2K-Neptune: 32bit or 64-bit
  7. Extract the .kart files from the Neptune Windows archive into the compiled game directory. Your build directory should look something like this.
  8. Assuming you're still in that directory: ./srb2kart-neptune to launch the game.

Alternatively, the build I have made for the server can be found here. It's a 64-bit Linux build with all asset files packaged with it. As long as you have the prerequisite packages installed, this should work okay.

Or use Wine with the Windows build and instructions. I'm sure you can figure that out, champ.